CONCEPT
The concept of this project is to create
an intense and in-depth action-roleplaying game (Rpg) in the
3D engine, crystal space… This project will be our first
goal and we’ll all work to strive for its completion.
We all want this game to be a success. So rushing through
the project to get it out fast is not an option… It
wont be the most impressive game visually out on the market
but it will have impressive graphics by todays standards none
the less. I am also focusing on an enjoyable game-play engine
that will keep players involved and enjoying the game all
the way through…
Combat must be exciting, and boss battles
will certainly need to be climactic encounters…
I have also inspired to create an interesting
and indepth cast characters with deep interaction from all
aspects to give the player an actual care for the goals they’re
striving for and to be involved in a deep and captivating
unfolding story. With that and a fast paced intense action
combat system involving strategic elements, such as finding
a bosses strategy in order to stand a chance, rather then
just mindlessly hacking and slashing your way through the
game blindly…
Secrets are also a must… Its
always fun to discover a new secret magical sword that has
some nifty effects…
We want our game to have a style and
a gimmick… Most PC games of this genre feature boring
and un-inspired combat again and again… Simple minded
bosses is most of what we see now a days generally have one
or two attacks, and no character interaction to speak of…
This will not be the case with our game… We will strive
to release the best game our team can design to the public.
-Terry McDonald
Team Leader
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